At Minuteman Press, I designed and produced diverse marketing materials for local businesses across Long Island. Some of my work included seasonal door hangers for property maintenance services, direct mail pieces for premium landscaping companies targeting the Hamptons market, youth sports registration materials with integrated QR codes, large-format press box banners for sporting events, and a menu for Toast & Co. These projects required expertise in print production specifications, brand development, information hierarchy, and client communication, while working with Adobe Creative Suite to create professional materials ranging from small-format promotional pieces to
large outdoor signage.





During my remote internship at Universal Phoenix Group, I immersed myself in the gaming and entertainment industry, balancing graphic design with multimedia content creation. I was responsible for producing industry standard visual assets, ranging from social media banners for IndiE-Book to a comprehensive game release presentation for the STEAM Dreams launch at the Georgia Tech Leadership Conference. Beyond static design, I played a key role in the marketing campaign for the game Highflyer, where I edited promotional videosincluding TikTok ads and character introductionsat were implemented directly into the company's live projects.
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